OverrideLevel
Allows you to manually override the scaler level. If the value is -1, AdaptivePerformanceIndexer will handle levels, otherwise scaler will be forced to the value you specify.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public int OverrideLevel { get; set; }