Edit()
Opens the assets in an associated editor.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEditor.VersionControl
- Assembly: UnityEditor.CoreModule
public void Edit()
Remarks
Will try to open the asset in an associated editor. Eg. if png files are associated to Photoshop the png file will be loaded in photoshop.