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Unity Engine


SpriteAtlasTextureSettings

Texture settings for the packed texture generated by SpriteAtlas.
Read time 1 minuteLast updated 10 days ago

Definition

public struct SpriteAtlasTextureSettings

Properties

Property

Description

anisoLevelPacked texture's Anisotropic filtering level.
filterModeFilter mode of the packed texture.
generateMipMapsSet whether mipmaps should be generated for the packed texture.
maxTextureSizeThe maximum texture size that the Sprite Atlas can pack to.
readableReadable state of the packed texture.
sRGBChecks if the packed texture uses sRGB read/write conversions (Read Only).