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Unity Engine


GetSpriteUVs(Sprite, bool)

Returns the generated Sprite mesh uvs.
Read time 1 minuteLast updated 12 days ago

Definition

public static Vector2[] GetSpriteUVs(Sprite sprite, bool getAtlasData)

Parameters

sprite

If Sprite is packed, it is possible to access data as if it was on the atlas texture.

getAtlasData

Returns

Type

Description

Vector2[]