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Unity Engine


SpeedTree9Importer

Represents the SpeedTree 9 asset importer, providing methods for processing and post-processing SpeedTree assets during import.
Read time 4 minutesLast updated 11 days ago

Definition

[ScriptedImporter(3, "st9", AllowCaching = true)]public class SpeedTree9Importer : ScriptedImporter

Constructors

Constructor

Description

SpeedTree9Importer()Initializes a new instance of the SpeedTree9Importer with default values.

Methods

Method

Description

OnImportAssetThis method must be overriden by the derived class and is called by the Asset pipeline to import files.
SupportsRemappedAssetTypeOverride this method if your ScriptedImporter supports remapping specific asset types.

Delegates

Delegate

Description

SpeedTree9Importer.OnAssetPostProcessCalled after a SpeedTree asset has been processed during import. Handles post-processing tasks specific to SpeedTree assets.
SpeedTree9Importer.OnCustomEditorSettingsThe method to handle custom editor settings related to rendering pipelines. This method is designed for exposing custom properties per pipeline, such as the Diffuse Profile for High Definition Render Pipeline (HDRP).

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.