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Unity Engine


displayName

Optional override of the Shortcut ID when listing the Shortcut in the configuration interface.
Read time 1 minuteLast updated 12 days ago

Definition

public string displayName { get; set; }

Remarks

Allows the shortcut to be displayed in a different category and with a different name than the Shortcut ID, so allows developers to rename or recategorize Shortcuts while preserving existing mappings. Defaults to Shortcut ID.