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Search(ISearchContext, string, Action<IEnumerable<T>>)

This function returns an IEnumerable of items that satisfy the search query.
Read time 1 minuteLast updated 13 days ago

Definition

IEnumerable<T> Search(ISearchContext context, string query, Action<IEnumerable<T>> asyncItemsReceived)

Parameters

The search context.

query

The query string used for the search.

asyncItemsReceived

Callback used to return results asynchronously.

Returns

Type

Description

IEnumerable<T>The initial search results, if any are available. If you want to return results asynchronously, and no results are available yet, return an empty list instead. If you return null, then Unity uses the default implementation.

Remarks

You can return items synchronously and asynchronously with this function. To return results synchronously, use the returned IEnumerable. To return results asynchronously, use the asyncItemsReceived callback that takes an IEnumerable as a parameter.
To only return results asynchronously, return an empty IEnumerable. If you return null, the default Project search is used instead.