selectorClosedHandler
Function to call when the advanced Object Selector is closed. Only available during AdvancedObjectSelectorEventType.OpenAndSearch.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Property
- Namespace: UnityEditor.SearchService
- Assembly: UnityEditor.CoreModule
public Action<Object, bool> selectorClosedHandler { get; }
Remarks
This function takes two parameters: the object that was selected, or null if nothing was selected, and a boolean indicating if the selection was canceled or not.