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Unity Engine


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Unity Engine


ManagedDebugger

Representation of managed debugger in UnityEditor.
Read time 1 minuteLast updated 5 days ago

Definition

public sealed class ManagedDebugger

Static Properties

Property

Description

isAttachedReturns true if there is a managed debugger attached to the UnityEditor, or false if there is not.
isEnabledReturns true if managed debugger is enabled, or false if it is not.

Static Methods

Method

Description

DisconnectDisconnects the managed debugger attached to the UnityEditor.

Static Events

Member

Description

debuggerAttachedThis event triggers whenever managed debugger is attached or detached.