FindApplyTargetAssetObject(string)
Finds the object in the Prefab Asset at the given path which will be applied to.
Read time 1 minuteLast updated 20 days ago
Definition
- Type: Method
- Namespace: UnityEditor.SceneManagement
- Assembly: UnityEditor.CoreModule
protected Object FindApplyTargetAssetObject(string prefabAssetPath)
Parameters
The asset path of the Prefab Asset to apply to.
Returns
Type | Description |
|---|---|
| Object | The object inside the Prefab Asset affected by the override. |