markerNamePath
A list of the names of all ProfilerMarkers that make up the Sample Stack of this selection. Unity populates this list on a selection object if it was passed to IProfilerFrameTimeViewSampleSelectionController.SetSelection and was accepted as a valid selection.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Property
- Namespace: UnityEditor.Profiling
- Assembly: UnityEditor.CoreModule
public ReadOnlyCollection<string> markerNamePath { get; }