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Unity Engine


connections

Connections is an array of from,to pairs that describe which things are keeping which other things alive.
Read time 1 minuteLast updated 10 days ago

Definition

Warning
Deprecated. This API is outdated and will be removed. Please check out the Memory Profiler Package (https://docs.unity3d.com/Packages/com.unity.memoryprofiler@latest/)
public ConnectionEntries connections { get; }

Remarks

The indices are indices into a virtual list that first contains all the GC handles, followed by all native objects.