importPath
The full path to where the sample will be imported, under the project assets folder.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEditor.PackageManager.UI
- Assembly: UnityEditor.CoreModule
public readonly string importPath { get; }
Remarks
It is in the form of . If the sample is an asset package (a .unitypackage file), this value is ignored during import.
Project Full Path/Assets/Samples/Package Display Name/Package Version/Sample Display Name/