StatusCode
This enumeration represents the status of a Package Manager operation.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Enum
- Namespace: UnityEditor.PackageManager
- Assembly: UnityEditor.CoreModule
public enum StatusCode
Remarks
- Always check the status code before accessing operation results.
- When status is , examine the Error property for details.
Failure - Operations remain until the
InProgressproperty isIsCompleted.true
using System;using UnityEngine;using UnityEditor.PackageManager;using UnityEditor.PackageManager.Requests;[ExecuteInEditMode]public class PackageManagerStatusCodeExample : MonoBehaviour{ AddRequest m_AddRequest; const string k_ValidPackageName = "com.unity.textmeshpro"; void Start() { Debug.Log("Checking StatusCode during a request..."); m_AddRequest = Client.Add(k_ValidPackageName); } void Update() { if (m_AddRequest != null) { switch (m_AddRequest.Status) { case StatusCode.InProgress: Debug.Log("Operation in progress..."); return; case StatusCode.Success: Debug.Log($"Successfully installed {k_ValidPackageName}"); m_AddRequest = null; break; case StatusCode.Failure: Debug.LogError($"Operation failed: {m_AddRequest.Error.message}"); m_AddRequest = null; break; } } }}
Related information
Fields
Value | Description |
|---|---|
| Failure | Package manager operation failed. |
| InProgress | Package manager operation is in progress. |
| Success | Package manager operation completed successfully. |