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Unity Engine


defaultColorLight

Defines the default background color of the Overlay for this window when the editor uses the Dark theme.
Read time 1 minuteLast updated 10 days ago

Definition

public float[] defaultColorLight { get; set; }

Remarks

For this value to be valid you must provide an array of three or four elements that represent a color with the {r, g, b} or {r, g, b, a} format.

Examples

using UnityEditor;using UnityEditor.Overlays;[OverlayCanvasSettings(defaultColor = new float[] {1, 0, 0, 0.8f}, defaultColorDark = new float[] { 1, 0, 0, 0.8f }, defaultColorLight = new float[] { 0, 0, 1, 0.8f })]public class OverlayCanvasSettingsExample : EditorWindow, ISupportsOverlays{ [MenuItem("Test/Open Canvas Window")] static void OpenWindow() { GetWindow<OverlayCanvasSettingsExample>(); }}