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Unity Engine

Unity Engine

BroadcastBinary(int, byte[])

Sends a message to all of a specific channel's ChannelClient connections.
Read time 1 minuteLast updated a month ago

Definition

public static void BroadcastBinary(int channelId, byte[] data)

Parameters

channelId

The ID of the channel to send the message to.

data

The binary data to send.