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Unity Engine


cellMargin

When using a MultiColumnHeader this value adjusts the cell rects provided for all columns except the tree foldout column.
Read time 1 minuteLast updated 12 days ago

Definition

protected float cellMargin { get; set; }

Remarks

This value is used for all cell margins except the column with the tree view foldouts since that column uses TreeView<TIdentifier>.baseIndent and assumes full width for rename overlay placement.