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Unity Engine


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Unity Engine


GameObjectToolContext

This class represents the default context for manipulation tools. When GameObjectToolContext is active, manipulation tools affect the transform property of GameObjects in the SceneView Selection.
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Definition

[Icon("GameObject Icon")][EditorToolContext("", null)]public sealed class GameObjectToolContext : EditorToolContext

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.