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Unity Engine


PostProcessBuildAttribute

Add this attribute to a method to get a notification just after building the player.
Read time 3 minutesLast updated 6 days ago

Definition

public sealed class PostProcessBuildAttribute : CallbackOrderAttribute

Remarks

// C# example:using UnityEngine;using UnityEditor;using UnityEditor.Callbacks;public class MyBuildPostprocessor { [PostProcessBuildAttribute(1)] public static void OnPostprocessBuild(BuildTarget target, string pathToBuiltProject) { Debug.Log( pathToBuiltProject ); }}
PostProcessBuildAttribute has an option to provide an order index in the callback, starting at 0. This is useful if you have more than one PostProcessBuildAttribute callback, and you would like them to be called in a certain order. Callbacks are called in order, starting at zero.
Additional Resources: IPostprocessBuildWithContext

Inheritance

Inherited Members