OnPreprocessBuild(BuildReport)
Implement this method to receive a callback before the build is started.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Build
- Assembly: UnityEditor.CoreModule
void OnPreprocessBuild(BuildReport report)
Parameters
A report containing information about the build, such as its target platform and output path.
Remarks
This method is replaced by IPreprocessBuildWithContext.OnPreprocessBuild, which works for AssetBundle builds as well. This callback is invoked during Player builds, but not during AssetBundle builds.
Examples
using UnityEditor;using UnityEditor.Build;using UnityEditor.Build.Reporting;using UnityEngine;namespace BuildDocExamples{ class MyCustomBuildProcessor_OnPreprocessBuildWithReport : IPreprocessBuildWithReport { public int callbackOrder { get { return 0; } } public void OnPreprocessBuild(BuildReport report) { Debug.Log("MyCustomBuildProcessor_OnPreprocessBuildWithReport.OnPreprocessBuild for target " + report.summary.platform + " at path " + report.summary.outputPath); } }}