Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


OnActiveBuildTargetChanged(BuildTarget, BuildTarget)

This function is called automatically when the active build platform has changed.
Read time 1 minuteLast updated 11 days ago

Definition

void OnActiveBuildTargetChanged(BuildTarget previousTarget, BuildTarget newTarget)

Parameters

previousTarget

The build target before the change.

newTarget

The new active build target.

Remarks

Additional Resources: SwitchActiveBuildTarget

Examples

using UnityEngine;using UnityEditor;using UnityEditor.Build;public class ActiveBuildTargetListener : IActiveBuildTargetChanged{ public int callbackOrder { get { return 0; } } public void OnActiveBuildTargetChanged(BuildTarget previousTarget, BuildTarget newTarget) { Debug.Log("Switched build target to " + newTarget); }}