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Unity Engine


Setup()

A callback for setting up prerequisites for modifying custom Android Gradle project files.
Read time 1 minuteLast updated 5 days ago

Definition

public virtual AndroidProjectFilesModifierContext Setup()

Returns

Remarks

You must use
Setup
if your AndroidProjectFilesModifier.OnModifyAndroidProjectFiles callback depends on external dependencies such as an asset or any other file, or if it produces new files, such as custom Gradle project files.
This callback should not do any modifications or produce any files by itself.