BuildProfileProviderContainer
A container class that contains all provider setting objects used in build profile. This is to accommodate for addComponent API only takes a single object with a type, but we have multiple objects with the same type, and are thus aggregated under this container.
Read time 4 minutesLast updated 10 days ago
Definition
- Type: Class
- Namespace: UnityEditor.AdaptivePerformance.Editor.Metadata
- Assembly: UnityEditor.AdaptivePerformanceModule
- Inherits from: ScriptableObject
public class BuildProfileProviderContainer : ScriptableObject
Properties
Property | Description |
|---|---|
| adaptivePerformanceProviderSettings | all provider setting objects used in build profile. |
Inheritance
Operators
Operator | Description |
|---|---|
| operator == | Compares two object references to see if they refer to the same object. |
| bool | Determines whether the object exists. |
| operator != | Compares if two objects refer to a different object. |