PopulateSettingsOnInitialization(ScriptableObject)
Initialize package settings
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Method
- Namespace: UnityEditor.AdaptivePerformance.Editor
- Assembly: UnityEditor.AdaptivePerformanceModule
bool PopulateSettingsOnInitialization(ScriptableObject obj)
Parameters
The scriptable object instance to initialize
Returns
Type | Description |
|---|---|
| bool | True if successful, false if not. |