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Unity Engine


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Unity Engine


Start

Starts an EditorAction that spans over multiple frames.
Read time 1 minuteLast updated 6 days ago

Definition

Start<T>()

Starts an EditorAction that spans over multiple frames.
public static T Start<T>() where T : EditorAction, new()

Returns

Type

Description

TThe EditorAction that was engaged.

Start<T>(T)

Starts an EditorAction that spans over multiple frames.
public static T Start<T>(T action) where T : EditorAction

Parameters

action

T
The EditorAction to start.

Returns

Type

Description

TThe EditorAction that was engaged.