RotateLH(float)
Creates a left-hand side rotation matrix.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: Unity.VectorGraphics
- Assembly: UnityEngine.VectorGraphicsModule
public static Matrix2D RotateLH(float angleRadians)
Parameters
The rotation angle, in radians
Returns
Type | Description |
|---|---|
| Matrix2D | The rotation matrix |