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Unity Engine


SetParameter(string, string, string, int, BuildTargetGroup)

Set the value of a named parameter for a given analysis platform.
Read time 1 minuteLast updated 7 days ago

Definition

public void SetParameter(string paramName, string userFriendlyName, string tooltip, int value, BuildTargetGroup platform = BuildTargetGroup.Unknown)

Parameters

paramName

Parameter name to set.

userFriendlyName

A user friendly name to show in project settings.

tooltip

Text to show on a tooltip in project settings.

value

Value to set the parameter to.

Analysis target platform for which to set the value. Defaults to BuildTarget.NoTarget which sets the value for the default platform.