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Unity Engine

Unity Engine

Valid

Indicates whether ProfilerRecorder is associated with a valid Profiler marker or counter.
Read time 1 minuteLast updated 2 months ago

Definition

  • Type: Property
  • Namespace: Unity.Profiling
  • Assembly: UnityEngine.CoreModule
public bool Valid { get; }

Remarks

Returns true if ProfilerRecorder is associated with a valid Profiler marker or counter.
False is returned if a ProfilerMarker or ProfilerCounter hasn't been created yet. Use the Valid property to determine if the sample data can be used.