ReadCommand
Describes the offset, size, and destination buffer of a single read operation.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Struct
- Namespace: Unity.IO.LowLevel.Unsafe
- Assembly: UnityEngine.CoreModule
public struct ReadCommand
Remarks
If the asynchronous file read request results in a ReadStatus.Truncated or ReadStatus.Failed state the field will be updated with the actual number of bytes read.
Size