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Unity Engine


FileStatus

The possible statuses of a FileHandle.
Read time 1 minuteLast updated 10 days ago

Definition

public enum FileStatus

Remarks

Fields

Value

Description

ClosedThe file has been closed.
OpenThe file is open for reading.
OpenFailedThe request to open this file has failed. You must still dispose of the FileHandle using FileHandle.Close.
PendingThe asynchronous operation to open the file is still in progress.