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Unity Engine


HierarchyPropertyStorageType

Describes how property values of a specific property are stored in memory.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Enum
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyCoreModule
public enum HierarchyPropertyStorageType

Fields

Value

Description

BlobThe property is stored as a binary blob.
DefaultThe property is stored in the default storage type. Dense is the default storage type.
DenseThe property is stored in a compact array of values. In a dense array, memory is allocated for a node only if the node has a value for the property.
SparseThe property is stored in a sparse array. In a sparse array, memory is allocated for each node regardless if the node has a value for the property or not.