Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


ExecuteIncrementalTimed(double)

Executes commands from the hierarchy command list until a time limit is reached.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Method
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyCoreModule
public bool ExecuteIncrementalTimed(double milliseconds)

Parameters

milliseconds

The time limit in milliseconds.

Returns

Type

Description

bool
true
if additional invocations are needed to complete the execution,
false
otherwise.