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Unity Engine


GetNodes(List<IVariableNode>)

Retrieves all variable nodes associated with this variable.
Read time 1 minuteLast updated 7 days ago

Definition

void GetNodes(List<IVariableNode> nodes)

Parameters

The list to populate with variable nodes. Must not be
null
; otherwise, an ArgumentException is thrown.

Remarks

This method clears the provided list and populates it with all variable nodes in the graph that reference this variable.