GetNodes(List<IVariableNode>)
Retrieves all variable nodes associated with this variable.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Method
- Namespace: Unity.GraphToolkit.Editor
- Assembly: UnityEditor
void GetNodes(List<IVariableNode> nodes)
Parameters
The list to populate with variable nodes. Must not be ; otherwise, an ArgumentException is thrown.
nullRemarks
This method clears the provided list and populates it with all variable nodes in the graph that reference this variable.