Build()
Builds and returns the final IPort instance based on the current configuration of the builder.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: Unity.GraphToolkit.Editor
- Assembly: UnityEditor
IPort Build()
Returns
Remarks
Call this method after setting all desired configuration options using the builder methods. The builder captures options such as the port's data type, display name, connector style, and default value, if applicable. This method finalizes the port and adds it to the graph. After calling , do not modify the builder further. This method is typically called at the end of a chain.
Build()Examples
context.AddInputPort("MyPort") .WithDataType(typeof(float)) .WithDisplayName("My Float Port") .WithConnectorUI(PortConnectorUI.Circle) .Build();