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Unity Engine


Delayed()

Configures the input port to use the DelayedAttribute.
Read time 1 minuteLast updated 6 days ago

Definition

T Delayed()

Returns

Type

Description

TThe current builder instance for method chaining.

Remarks

Apply this setting when the port’s value should only update after the user finishes editing input in the UI. This is useful for optimizing performance or avoiding intermediate updates during data entry.