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Unity Engine


ContentNamespace

Provides functionality for grouping loaded Archive files into separate namespaces.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Struct
  • Namespace: Unity.Content
  • Assembly: UnityEngine.CoreModule
public struct ContentNamespace

Remarks

You can use the ContentNamespace.Default namespace, or create your own custom namespace with ContentNamespace.GetOrCreateNamespace.
Note: A ContentNamespace name must contain only alphanumeric characters and can't be longer than 16 characters.
Additional Resources: ArchiveFileInterface.MountAsync.

Properties

Property

Description

IsValidIndicates whether the ContentNamespace still exists.

Static Properties

Property

Description

DefaultDefault ContentNamespace object.

Methods

Method

Description

DeleteDestroys the specified ContentNamespace object.
GetNameRetrieves the name of the ContentNamespace.

Static Methods

Method

Description

GetAllRetrieves all existing ContentNamespace objects.
GetOrCreateNamespaceRetrieves or creates the ContentNamespace if it doesn't exist.