ContentNamespace
Provides functionality for grouping loaded Archive files into separate namespaces.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Struct
- Namespace: Unity.Content
- Assembly: UnityEngine.CoreModule
public struct ContentNamespace
Remarks
You can use the ContentNamespace.Default namespace, or create your own custom namespace with ContentNamespace.GetOrCreateNamespace.
Note: A ContentNamespace name must contain only alphanumeric characters and can't be longer than 16 characters.
Additional Resources: ArchiveFileInterface.MountAsync.
Properties
Property | Description |
|---|---|
| IsValid | Indicates whether the ContentNamespace still exists. |
Static Properties
Property | Description |
|---|---|
| Default | Default ContentNamespace object. |
Methods
Method | Description |
|---|---|
| Delete | Destroys the specified ContentNamespace object. |
| GetName | Retrieves the name of the ContentNamespace. |
Static Methods
Method | Description |
|---|---|
| GetAll | Retrieves all existing ContentNamespace objects. |
| GetOrCreateNamespace | Retrieves or creates the ContentNamespace if it doesn't exist. |