Documentation

Unity Engine


Unity Engine


MoreDataAvailable

The output buffer provided to the query was too small to hold all the results.
Read time 1 minuteLast updated a month ago

Definition

MoreDataAvailable = 16

Remarks

Provide a larger output buffer to the operation to solve the issue. NavWorld.GetEdgesAndNeighbors and the NavWorld.Raycast overload that fills a path buffer both report this flag.