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Unity Engine


Default Scene view overlay reference

The overlays that appear in the Scene view by default.
Read time 1 minuteLast updated 20 days ago

From the Overlays menu, you can control which overlays are in the Scene view and manage your overlay configurations. To display the Overlays menu in the Scene view, press the ` key. To restore the default overlay configuration, select the Default overlay configuration from the Overlays menu.
By default, the following overlays display in the Scene view.

Overlays

Overlay

Description

A: ToolsUse the Tools overlay to select a tool context, use Transform tools, and, if they're available, component tools.
B: Tool SettingsUse the Tool Settings overlay to display available settings for the tool you have selected. For example, if you select a Transform tool, use the Tool Settings overlay to select the location of any Transform tool Gizmo and the handles used to manipulate the Gizmo.
C: Grid and SnapControl how GameObjects snap to the grid. To learn more, refer to Grid and Snap overlay.
D: Draw ModesControl the appearance of meshes in the Scene view. To learn more, refer to Draw Modes overlay reference.
E: View OptionsUse the View Options overlay to select view options, control lighting, and control audio for the Scene view. These controls only affect the Scene view and don't affect the built game.
F: OrientationUse the Orientation overlay to view the Scene camera's current orientation and to change its viewing angle and projection mode.
G: Overlay MenuShow or hide each overlay in the Scene view. To learn more, refer to Overlays menu reference.

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