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Unity Engine


External Forces module reference

Explore properties on the External Forces module, to configure the effect of external physics forces such as wind zones and force fields on particles emitted by the system.
Read time 1 minuteLast updated 22 days ago

This property modifies the effect of wind zones and Particle System Force Fields on particles emitted by the system.

Properties

For some properties in this section, you can use different modes to set their value. For information on the modes you can use, refer to Vary Particle System properties over time.

Property

Function

MultiplierScale value applied to wind zone forces.
Influence FilterChoose whether to include Force Fields based on a Layer Mask, or via an explicit List.
ListDefine an explicit list of Force Fields that can affect this Particle System. This appears when the Influence Filter is set to List.
Influence MaskUse a Layer Mask to determine which Force Fields affect this Particle System. This appears when the Influence Filter is set to Layer Mask.
This property has the following options:
  • Nothing: Automatically unticks all other options, turning them off
  • Everything (default): Automatically ticks all other options, turning them on
  • Default
  • TransparentFX
  • Ignore Raycast
  • Water
  • UI
  • PostProcessing

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