Web browser compatibility
A list of the supported browsers for Web.
Read time 2 minutesLast updated 14 days ago
This page gives an overview of Unity's Web platform support for desktop and mobile browsers.
Web browser compatibility for desktop
Unity's Web platform support for desktop browsers differs depending on the browser. It supports browsers providing the following conditions are true:
- The browser is WebGL 2 capable.
- The browser is HTML 5 standards-compliant.
- The browser is 64-bit and supports WebAssembly.
The Unity Web platform supports some compressed texture formats. For information on the compressed texture formats that Unity Web supports, refer to Recommended, default, and supported texture compression formats, by platform. For more detail about texture compression, refer to Texture compression in Web.
Web platform supports the following desktop browsers:
Desktop Browser | Desktop Platforms |
|---|---|
| Google Chrome | Windows, macOS, Linux |
| Mozilla Firefox | Windows, macOS, Linux |
| Apple Safari | macOS |
| Microsoft Edge | Windows, macOS, Linux |
Notes:
- The Web platform also supports the latest version of the Chromium-based Edge browser.
- Apple Safari doesn't support WebGL 2 in versions before Safari 15.
- Apple Safari doesn't support IndexedDB for content running in an iFrame.
- On Linux, you might have to install Advanced Audio Coding (AAC) codec support via a package manager (for example, the GStreamer package).
Web browser compatibility for mobile
The Unity Web platform supports some mobile browsers. To use a Web application on a mobile device, you have a few options:
-
Run the application in your mobile browser.
-
Use WebView to embed the application into native apps.
-
Use a Progressive Web App (PWA) template.
Unity's Web platform supports the following mobile browsers:
Mobile Browser | Mobile Platform |
|---|---|
| iOS Safari 15 and newer | iOS |
| Chrome 58 and newer | Android |