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Unity Engine


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Unity Engine


Configuring Light components

Resources for calculating lighting in real time at runtime, or storing precalculated lighting in a build.
Read time 1 minuteLast updated 21 days ago

Resources for calculating lighting in real time at runtime, or storing precalculated lighting in a build.

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Description

Setting a light as realtime or bakedResources for setting the Mode of a Light component.
Configuring Mixed lights with Lighting ModesResources for setting the Lighting Mode of a scene, which determines the behaviour of Light components with Light Mode set to Mixed.

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