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Unity Engine


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Unity Engine


Primary sculpting tools

Sculpt your world's main features.
Read time 1 minuteLast updated 21 days ago

Primary tools for sculpting height are available in both the built-in Terrain system and the Terrain Tools package. The tools are:

Tool

Description

Set the height of an area or tileSet a single height for a whole tile or parts of it.
Sculpt the terrain with a brushSculpt areas of the terrain.
Paint holes in the terrainsPaint holes in the terrain to allow characters and objects to enter caves or other underground structures.
Smooth the terrain's heightSmooth sharp formations and transitions between areas of the terrain.
Stamp a shape onto the terrainUse a stamp or mesh to add or remove height as a set shape.

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