Set the order of multiple cameras
To draw one camera view on top of another, assign each camera to a different depth.
Read time 1 minuteLast updated 11 days ago
You can create multiple Cameras and assign each one to a different depth. Use the following properties in the Camera Inspector window:
- Depth if your project uses the Built-In Render Pipeline.
- Priority if your project uses the Universal Render Pipeline (URP).
Cameras are drawn from low depth to high depth. In other words, a Camera with a depth of 2 will be drawn on top of a Camera with a depth of 1. You can adjust the values of the View Rect property to resize and position the Camera's view onscreen. This can create multiple mini-views like missile cams, map views, rear-view mirrors, etc.