Prepare(JobHandle, SpriteShapeParameters, Sprite[])
Prepare and generate the SpriteShape geometry that will be fed to SpriteShape generator for rendering.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.U2D
- Assembly: UnityEngine.SpriteShapeModule
public void Prepare(JobHandle handle, SpriteShapeParameters shapeParams, Sprite[] sprites)
Parameters
JobHandle for the C# based SpriteShape Generator Job.
Sprite Shape generation input params.
Input list of Sprites.