Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


maskInteraction

Specifies how the SpriteShape interacts with the masks.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine.U2D
  • Assembly: UnityEngine.SpriteShapeModule
public SpriteMaskInteraction maskInteraction { get; set; }

Remarks

SpriteShapes by default do not interact with Sprite Masks, and remain at their original visibility even when overlapping masks. Set this value to either VisibleInsideMask or VisibleOutsideMask to have the SpriteShape interact with Sprite Masks. Set this value to VisibleInsideMask to have the SpriteShape visible within a mask, and set to VisibleOutsideMask to achieve the inverse effect.