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Unity Engine


Unity Engine


GetSprite(string)

Clone the first Sprite in this atlas that matches the name packed in this atlas and return it.
Read time 1 minuteLast updated a month ago

Definition

public Sprite GetSprite(string name)

Parameters

name

The name of the Sprite.

Returns

Type

Description

Sprite

Remarks

The clone will use the packed texture of this atlas. Using the action of RequestAtlasCallback will not affect this clone.