UnloadTile(int, int, int)
Unload sparse texture tile.
Read time 1 minuteLast updated 8 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public void UnloadTile(int tileX, int tileY, int miplevel)
Parameters
Remarks
This function removes a tile at (tileX,tileY) coordinates from memory. If a tile is not present, then this function does nothing.
Additional Resources: SparseTexture.UpdateTile.