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Unity Engine


UnloadTile(int, int, int)

Unload sparse texture tile.
Read time 1 minuteLast updated 8 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public void UnloadTile(int tileX, int tileY, int miplevel)

Parameters

tileX

Tile X coordinate.

tileY

Tile Y coordinate.

miplevel

Mipmap level of the texture.

Remarks

This function removes a tile at (tileX,tileY) coordinates from memory. If a tile is not present, then this function does nothing.
Additional Resources: SparseTexture.UpdateTile.