LoadAchievements(Action<IAchievement[]>)
Load the achievements the logged in user has already achieved or reported progress on.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.GameCenterModule
public static void LoadAchievements(Action<IAchievement[]> callback)
Parameters
Examples
using UnityEngine;using UnityEngine.SocialPlatforms;using System.Collections;public class ExampleClass : MonoBehaviour{ void Start() { Social.LoadAchievements(achievements => { if (achievements.Length > 0) { Debug.Log("Got " + achievements.Length + " achievement instances"); string myAchievements = "My achievements:\n"; foreach (IAchievement achievement in achievements) { myAchievements += "\t" + achievement.id + " " + achievement.percentCompleted + " " + achievement.completed + " " + achievement.lastReportedDate + "\n"; } Debug.Log(myAchievements); } else Debug.Log("No achievements returned"); }); }}