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Unity Engine


slideHit

The specific contact found when a slide movement is performed with Rigidbody2D.Slide.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public RaycastHit2D slideHit { readonly get; set; }

Remarks

When a slide along a surface occurs, the slide may hit a surface tangent to the movement. This RaycastHit2D represents that contact.
It is possible that movement along a surface occurs without any contact to a surface. In this case, the RaycastHit2D will be invalid.
NOTE: This contact does not represent the surface itself that the movement is tangent to. That is represented by Rigidbody2D.SlideResults.surfaceHit.