UNITY_NEEDS_RENDERPASS_FBFETCH_FALLBACK
UNITY_NEEDS_RENDERPASS_FBFETCH_FALLBACK is set when we need to generate a fallback for RenderPass due to the possibility of not having framebuffer fetch
Read time 1 minuteLast updated 8 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
UNITY_NEEDS_RENDERPASS_FBFETCH_FALLBACK = 37